Me, my brother’s oldest, and my daughter

Ten years ago today, I took delivery of 3,000 copies of my very own comic book, Solution Squad #1. It was a labor of love. What started out as a workbook full of math problems with superhero context became a comic book story about a group of teen superheroes who powers and name were based on math concepts.

The roots of the idea date back to the very early 2000s. Superheroes adorned my classroom. Graphic novels filled my bookshelves. Bored easily with endless worksheets and activities with generic characters and names, I decided one day to spruce up my activities. I made an activity that led students to get to know their textbooks. On it, I put an image of Cyborg from the Teen Titans cartoon (popular at the time) to explain with a word balloon how students getting to know their textbook was like his getting to know his robotic body. Kids loved it. When I had to drill them on math facts (yes, we still had to do that occasionally), I used a 1982 DC Style Guide image of the Flash running across the top of the paper, calling the activities Flash Time. Because everything wasn’t searchable online yet, I stole the line art image from the DC Heroes Roleplaying Game. They loved that too. It made a generic activity more palatable! So, I started incorporating superheroes into all my activities. Instead of graphing butterflies on the coordinate plane, we graphed Superman’s pentagonal insignia while listening to recordings of his old-time radio show on my replica 1933 cathedral-style radio.

Look how bad our phone cameras were at the time!

When I had created dozens of such activities, I thought to myself it might be a pretty cool idea to make them into a book that teachers and substitutes could use. Since I never thought in a million years that DC or Marvel would let me use their characters for such a book, I decided to make my own characters. I had been making my own comic book characters for years, since I was a child. As a young adult, I had participated in superhero role-playing games, and had paid dozens of professionals to draw my RPG characters for me, establishing contacts that would become very valuable later on. I drew for myself as well, but I was never as good as I wanted to be, and I was good enough to know my own limitations. My crude drawings were good enough to get me started in making my own characters. My first was Absolutia. Absolutia can raise and lower temperature. When she raises the temperature, it serves as a model for adding positive integers. When she lowers temperature, we’re adding negative integers. The effort required to change the temperature in either direction is a great model for absolute value—hence, her code name.

Hey, we all have to start somewhere!

La Calculadora was a deliberate choice in trying to reach some of my students of Mexican ancestry. I taught in a community that has a large immigrant population, so I had learned enough rudimentary Spanish to get through some math lessons from our ESL teacher, and one of the first words I learned was la calculadora, or the calculator. I remembered The Calculator as a lame character from my childhood, but the Spanish twist on the word suggested a female character named Dora, and well, there you go. This character wouldn’t just be a weirdo in a suit. She would have a perfect memory and the ability to absorb and store knowledge at amazing rates. You see now how my brain works. From there, I replaced established DC and Marvel characters with my own.

The very earliest La Calculadora image. I hadn’t even finished designing the costumes yet.

Needing a name for my team, I found all the inspiration I needed in the pre-algebra course I was teaching.. One of the key ideas in the class was finding solutions to equations, and Solution Squad provided the appropriate comic book alliteration. I started brainstorming different characters, some of which made it to the final product, and some of which would wait until later.

One of the big ideas for which there was no comic book parallel was a set of twins code-named Abscissa and Ordinate, which are mathematical terms for the x-coordinate and y-coordinate, respectively, of an ordered pair. I knew they were going to be twins, but I hadn’t decided on ethnicity or gender yet. At this same time, my wife and I were preparing to adopt a baby girl from China. I had to prepare to be absent from school for three weeks, and as I started to put together character ideas for Solution Squad, we received our referral with the name and picture of our soon-to-be daughter. The name given to her by the orphanage was Xiao Sheng. Her name began with X! It was an omen! She would become Abscissa, and so I made up an imaginary brother for her and based their story on one I had heard during the adoption process. They would be siblings separated very young and adopted by separate American families only to be reunited later. She was born first, and he was born second. She had running speed and an independent personality, and he could fly and would always follow her lead. Together, they are The Ordered Pair!

The other characters began to fall into place, one by one. Equality is the granddaughter of an African-American civil rights pioneer. She has symmetrical features, and her names and those of her family are all palindromes. She has the ability to duplicate exactly anyone else’s ability. She is the only one of the team who actually has the build of a muscular superhero. She was a star athlete even before she got powers and she looks it. The rest of the characters have realistic body styles and differences.

Radical is my Shaggy character, my comic relief. He is a slacker and sometimes a fool. He’s also a time traveler with the most complex powers. He can generate electromagnetic prisms with bases formed around right triangles. He can then telekinetically move things along the hypotenuse side of the prism. If he pushes his power too hard, he disappears and reappears in another time. There’s no good mathematical reason for that. I had just read The Time Traveler’s Wife, and I thought it would be cool to have a character who would have an excuse for using slang. I dislike it when modern teen comic characters talk like it’s 10 or even 15 years ago. Radical has an excuse. He may have just been to the period where it was groovy to say something rad.

Early Radical, 2007

It was hard to figure out what Solution Squad was. It started as a sourcebook of activities. Then it started expanding to include complete lesson plans. But then I picked up a copy of The Manga Guide to Calculus, and I knew exactly what it had to be. It had to be the superhero comic that I always wanted to make, but with a math lesson embedded within! For the first story, I wanted something cool and fun, not something that every math teacher already knows. So, I built a deathtrap that could be escaped only by decoding a message written with a prime number code. My high school Algebra I teacher, Charles Shimek, taught me how to construct the Sieve of Eratosthenes when I was a freshman in high school. I was actually surprised to find out that some math teachers have never heard of it. Additionally, I use prime numbers and subsequently prime factorization to reduce fractions similar to the way algebraic fractions are reduced. It reinforces old skills, introduces alternate methods, and prepares students for future skills simultaneously.

As I plotted out the story, intending to draw it myself, I designed the characters, did layouts, wrote dialogue, and then started to plant seeds within the story. They would fly in the “Coordinate Plane.”

The early Coordinate Plane, inspired by the Jonny Quest plane

As you can see, I digitally added the SS logo with has a story all its own. I wanted a symbol that tessellated, and I wanted the logo to be able to be drawn on graph paper with few fractions. This took forever.

The original logo

I refined it only once, and master letterer and designer Todd Klein himself, gave it his seal of approval.

I would give them a robotic assistant made up of billions of networked nanorobots–3.92 X 10robots, in fact. He was a carryover from an old Champions campaign that I ran. His name was UNO (universal nanorobotic operative). I planted percent-change problems, distance-rate-time problems, Pythagorean Theorem problems, anything I could think of for which I already had activities. Any math teachers worth their salt can get math problems out of virtually anything. Solution Squad was going to be like a 24-page Easter egg hunt.

I knew my shortcomings as an artist, and even my attempts at finishing the looks of the characters was making me incredibly discouraged. But then, serendipitously, I saw some of my niece’s artwork from college appearing online. The amazing Rose McClain had a style that was suited much better than mine to representing young characters. I asked her what her plans were, and she said she wanted to get into comics. So, I hired her. For a long time, I couldn’t imagine the characters any other way than the way she drew them.

Rose’s first swing at a Solution Squad character, Absolutia
Another pass, with an early version of the costume. I inked this one, so don’t blame Rose.
I started playing with colors. My school’s colors were blue and gold.
I started adding piping in the ink stage
One of my followup attempts
Final costume design with insignia to be added later

Then, with all of this drawing, and back and forth, Rose’s art skills exploded.

Final inked version by Rose with insignia drawn by me in Photoshop.

Final version in living color!

So, yes, all of this was preliminary work done well in advance of making the actual comic book. While this was going on, I was laying out the story.

This pretty much remained intact. Note the old Coordinate plane, though

While Rose began work on the actual pages in 2011, we attended Cherry Capital Con (as it was known then) up in Traverse City, Michigan. Using the designs Rose had done, I had the idea to get comic book artists famous for doing teenage or young characters to do character profiles for their origins section. I wanted to do an Official Handbook of the Marvel Universe/Who’s Who section of the comic. I didn’t want to spend time in the comic itself going over origin stories, so I wrote them in prose form. The first profile art we got was from Invincible artist Ryan Ottley.

Absolutia by Ryan Ottley

At the same time, Ryan’s tablemate, Jason Howard, who was doing Super Dinosaur at the time, was tasked to draw the Ordered Pair, Abscissa and Ordinate.

Abscissa and Ordinate, by Jason Howard


Next up was Radical, as I went to Wizard World Chicago that same summer. Carlo Barberi, who had drawn Gen13, was readily available, so I commissioned him! This is one of my favorite sketches of Radical.

Radical, by Carlo Barberi

We launched the comic as a web comic on February 29, 2012, and ran a Kickstarter to raise funds at the same time. Kickstarter was relatively young, then, and from the outside, it sure looked easy. It was not. My Kickstarter crashed and burned, raising only $535 in pledges out of a target of $7500. I determined to press on anyway, paying Rose and the other artists out of pocket by doing extra jobs after school.

Rose and I attended Cherry Capital Con that year in Artist Alley, with only a few pages of the webcomic done. We were just trying to get the word out.

Jim and Rose, Cherry Capital Con 2012

I brought activity pages, pencils with the web address, and some posters I had printed up. We had a vinyl banner held up with PVC pipe that I had fashioned into a stand. Rose got three art commissions, so her show was made!

This next story is one the highlights of my comic book-making career. By chance, I befriended George Pérez on Facebook. One of the advantages of going to comic conventions since 1984 was that I knew a lot of pros, so we had many mutual friends. Just out of the blue, I sent him a friend request and he accepted! I thought, if I was going to have anyone draw the cover of my teen hero comic, it would have to be George. I sent him a message without having any high hopes, explained what I was trying to do with math and comics, and to my surprise, he responded! He said he would have been happy to do it, but he had just signed an exclusive contract with DC Comics. BUT he would he happy to draw a pin-up! I almost fainted. I gave him the specs for La Calculadora (whose real name was not coincidentally, Pérez), and he said he would deliver it at C2E2. I was ecstatic!

When I got to C2E2, I headed directly for George’s table, with Rose and six-year-old Sera in tow. We waited an hour to get up to his table, and when we finally got to talk to him–he had forgotten the drawing at home. I was like, no big deal, and he apologized profusely, and asked for my address. He said he would send it as soon as he got home and that I could send him a check when it arrived. I thanked him, got a photo with him, and took the respectable amount of cash I had saved for this to find another artist for Equality.

George and me, 2012. Again, primitive phone cameras!

I found Jamal Igle, who was also a Facebook friend, and asked him to draw Equality. Jamal had done both Supergirl and Firestorm, young characters, and I loved his art style.

Equality, by Jamal Igle at C2E2 2012

I was super happy with that sketch. I thought it captured her natural athleticism.

It wasn’t even a week after I got home that I received the La Calculadora sketch from George.

La Calculadora by George Pérez

I was, and am, over the moon for this piece. It wasn’t long after this that George’s eyesight started failing, and he wasn’t able to do his typically high-quality work. He told me that he had drawn Dora to resemble his niece, Milla, to get a true Latina look.

Milla Vela, George’s niece

With all six profile pics done, I started shopping for a cover artist. Quite by accident, I discovered Steven E. Gordon, the character designer of X-Men Evolution. I had already started to work out an elevator pitch for Solution Squad. It was, “X-Men Evolution meets Numbers.” When I approached Steve to see if he was interested in doing the cover, he immediately said yes. I gave him Rose’s character art and asked for something quite specific.

When I was a boy, I saw my first DC Comics treasury, the Batman one with the Neal Adams cover, and I begged my mother to buy it for me. She scolded me, knowing full well what would happen to it if she bought it for me. But every time we went into a store, I could see it from a mile away. That red background could pierce fog!

Limited Collector’s Edition C-25, cover by Neal Adams

And since the Squad’s colors mimicked Batman’s own, I thought it would be natural. Steve’s son Eric Gordon did the colors.

Solution Squad #1, by Steve and Eric Gordon

As you can see, I had to learn how to make a UPC symbol as well. There was no end to learning while making a comic book.

While the story of Solution Squad was 24 pages, my idea was to make a 32-page comic, so I could include the origin stories as well. And not one to pass up a gimmick, I decided to make it a flip book. One one side would be the story, and if you flipped the comic book upside down and turned it over, there would be like another comic with its own cover and all the origin stories. I wanted to draw a cover myself, so I got to it. By then, we were refining the Coordinate Plane for the comic.

Back cover, pencils by me, inks by Terry Huddleston, colors by Rose

As you can see, my artwork was improving as well, leaps and bounds beyond how I started.

By early 2013, the comic was done. I found out about a local printer, met with them, and priced my book. I had no idea how many to print, but the best price break came with offset printing at 3,000 copies. Each copy would cost 85 cents. That seemed pretty good for offset printing in full color and a cover price of $3.99.

And on April 12, they were delivered. Ever see what 3,000 comics looks like?

3,000 copies of Solution Squad #1

Thanks for going on this journey with me. It was fun putting that story together. There will be another one coming soon when Rose and I hit C2E2 for the first time as pros! Until then!